RULES
OF ENGAGEMENT
FOR
ADDITIONAL INFORMATION
millcreekballistics@earthlink.net
THE
POLICIES LISTED BELOW ARE JUST AS IMPORTANT AS THE RULES. YOU WILL BE
EXPECTED TO READ AND UNDERSTAND ALL THE CONTENTS OF THIS MATCH
PUBLICATION. SAFETY IS FIRST PRIORTY
AND IT WILL NOT BE COMPROMISED.
QUESTIONS WILL BE ANSWERED AT THE SHOOTERS MEETING
COLD
RANGE
:
The Fayetteville Police
Department
Range
is
a cold range. Firearms will not be handled anywhere on the range except
in designated safety areas or under the direct supervision of a
certified staff Range Officer. Handling of firearms in the parking
areas, other than to remove rifles and shotguns from their cases to be
placed in a cart or wagon for transporting to the safety area is deemed
unsafe gun handling. Always keep the muzzle pointed in a safe direction.
All firearms must be kept cased until you reach a safe area, then you
may remove it. When transporting long guns around the range, the action
must be locked open.
GUN
HANDLING: Handguns
must be carried Hammer/Striker down in a holster with no magazine. Rifle
and Shotguns must be cased or carried slung with the muzzle down, action
open. Do not bring cased guns to the shooting line. When it is your turn
to shoot you should be ready to load. This is going to be a fast paced
match, and ROs will not have time to accommodate bagging and
un-bagging. Participants will be disqualified from the match for
Negligent Discharge. Negligent Discharge is defined as the discharge of
a firearm in an unsafe manner or unintentionally in which a projectile
(bullet) strikes the ground with in 3 meters (about 10 feet) of the
competitor or range officer, or outside the confines of the backstop, or
in the process of reloading or unloading. Participants shall be
disqualified from the match for dropping a loaded firearm or dropping a
firearm while in the re- loading or unloading process. You will not be
disqualified for dropping an unloaded firearm, however, do not pick up
the firearm yourself. Contact your RO immediately, and he will retrieve
& clear the firearm for you, and return it to your holster. A
participant shall be
disqualified for allowing the muzzle of his / her firearm to break the
180 degree safety plane (except while inside the shoot house).
SAFETY
AREAS:
Safety areas are located around the range to un-bag and holster or
un-holster and bag guns, and also for dry fire practice and gun repair. ABSOLUTELY
NO AMMUNITION MAY BE HANDLED IN THE SAFE AREAS! , NOT EVEN DUMMY
AMMUNITION!
RANGE
OFFICERS:
You will obey all range commands by Range Officers. Their job is to
ensure your safety and the safety of others. If there are indications
that you are becoming unsafe, attempts will be made to warn you. If your
gun handling has become unsafe, you will be stopped. If you hear STOP!
OR FREEZE! , Or a similar command, stop immediately with the
gun muzzle pointing safely down range, with your finger outside the
trigger guard, safety on, and await further instructions from your Range
Officer.
ALCOHOL
& DRUGS: No
participants or spectators shall consume or be under the influence of
alcohol and or non-prescription drugs at the range. On the other hand,
anyone deemed to be under the influence of prescribed drugs, and have
been deemed to be posing a safety hazard to themselves or anyone else, will
be dealt with on an individual basis.
AMMO
SAFETY:
Rifle ammunition shall be .223 Remington (5.56) ONLY. No .30 caliber
rifles or ammo will be allowed for this match, due to the new air
operated targets that are on the picnic shelter range. These target
stands are not warranted against .30 caliber ammo (.308, 30.06, 7.62X39
etc). No tracer, incendiary, armor piercing or steel jacketed
ammunition is allowed. Shotgun ammunition shall be 20 gauge or larger,
lead shot and slugs only. Pistol/revolver ammunition shall be 9X19 or
larger. Ammo will be tested using magnets on shotgun and rifle stages. IF
YOU HAVE ANY OF THE SS109, RADWAY GREEN, US MADE M-855, OR ANY OF THE
OLD TYPE STEEL CORE WOLF AMMO, THE BEST THING YOU CAN DO IS LEAVE IT AT
HOME, AND PURCHASE COPPER JACKETED LEAD CORE RIFLE AMMO. IF YOU ARE NOT
SURE ABOUT YOUR AMMO, YOU MAY WANT TO TEST IT WITH A MAGNET BEFORE
LEAVING HOME. ALL AMMO WILL BE TESTED WITH A MAGNET ON STAGES THAT HAVE
STEEL TARGETS THAT ARE TO BE SHOT WITH YOUR RIFLE. IF YOUR AMMO STICKS
TO THE MAGNET, YOU WILL BE DQ'D AND SENT HOME........NO
KIDDING,.....THIS IS NOT A JOKE. THERE HAS BEEN WAY TO MUCH DAMAGE TO
OUR EXPENSIVE STEEL THE PAST TWO YEARS, AND THIS YEAR IT'S GONNA STOP.
DRESS
CODE:
Clothing with any offensive or obscene logos, sayings, pictures,
or drawings will not be worn or be displayed at the Training Facility.
Shirts that display logos & advertisements from sponsors of the
Practical 3 Gun Shooting Sports are most certainly allowed and
encouraged. The Match Director will have the final say so of dubious
taste.
SPORTSMANSHIP
AND CONDUCT: Participants
and spectators are expected to conduct themselves in a courteous,
sportsman-like manner at all times. Disputes will be handled by the
Match Director or by submission to the arbitration committee (aka the
Match Director)
SCHEDULING:
No
competitor will compete for score, or be allowed to practice fire any
stage before their scheduled
date. Anyone caught on the range making a match
practice run, will be DQ,d, and not allowed to participate in the match.
The
range will be closed to all regular competitors prior to the scheduled
match opening date of October 21, 2006
,
and daily after 8:00
PM. October 19th &
20th, 2006, is
reserved for shooting by the Match Officials ONLY.
No shooting will commence before 8:00 AM
on
October 19, 2006 , & October
20, 2006,
and October 21, 2006 & October 22, 2006. All weapons should be
zeroed prior to your arrival. There will be no time to zero weapons.
INSPECTION:
There will be no inspection in the shoot house. It will be a blind
stage. For all the other stages, when the entire squad is assembled, a
brief stage walk-through will be given, followed by a five-minute
inspection and question period. Shooters may negotiate obstacles and
memorize their shooting game plan only during the five-minute inspection
period. The on-deck competitor only may additionally negotiate obstacles
while the previous competitors targets are being scored. Please have the
courtesy to stay off the stages until it is your squads scheduled turn
to shoot.
Shoot
House:
There will be no
inspection of the Shoot House Stage, as it will be a “Blind
Stage”. The
shoot house provides 360 degree shooting in six rooms and three
hallways. In addition to eye and ear protection, you will be required to
wear a body armor vest, and a Kevlar Helmet. The timer will be attached
to the back of your body armor vest. For the shoot house, Lights Off
Stage, you will be required to start with your pistol
drawn, and held at the low ready position. Your flashlight may be hand
held, or mounted to the pistol frame rail, if it is equipped with one.
When the buzzer sounds, enter the shoot house. You will enter
alone, and search all rooms and hallways for designated targets. When
you have completed your search and destroy mission, you will be required
to shoot a stop plate out the back door of the shoot house, that will
end this stage. At that time, you will holster your weapon, and yell
"CLEAR"! The RO will come to you, clear your pistol, and
re-holster it. Your targets will be scored and taped on the way out.
After you have shot this stage, please help out by entering the shoot
house with the RO, to assist in pasting targets to help the stage run
faster, so this stage does not to get backed up. If you have body armor
and a helmet already issued to you, you may bring them with you, and use
them for this stage. There will be 2 sets of armor and helmets provided,
so that the on deck shooter can be getting ready when scoring for the
previous shooter is being completed. You will need a
good flashlight for the "LIGHTS OFF" Stage. If you do not have
one, a representative from Digilight USA, will be there to
provide one for you to use.
HAZARDOUS
AREAS:
Safety flagging will identify areas beyond which competitors and
spectators are prohibited for safety reasons.
EYE
& EAR PROTECTION:
All competitors and spectators must wear eye and ear protection while on
the range.
IMPENETRABLE:
All targets, no-shoots, vision barriers, and hard cover zones are
impenetrable to a full bullet diameter. Bullet holes that are
partially or fully in the non-scoring border will score according to the
circumstance. All walls, barricades, vision barriers and other props are
considered hard cover unless otherwise noted.
FAULT
LINES:
No part of a competitors body may touch the ground on the far side of a
fault line or outside a shooting box while shooting. The match staff
will assert that a competitive advantage has been gained in the event of
any fault. Match officials will not listen to any
arguments or debates as to whether an advantage was gained.
TARGETS:
Cardboard IPSC targets, Pepper Poppers, US Poppers, Clay Pigeons,
Newbold Self Sealing Targets and plates of various styles and sizes are
used in this match. No-Shoot targets with an X painted on them are
white.
RESETTING
STEEL, TAPING TARGETS, & PICKING UP BRASS:
Competitors are expected to stay together as a squad to re-set steel,
tape targets, pick up brass, and empty shot shell casings, and to help
maintain efficiency on each stage.
METAL
TARGET CALIBRATION:
If a steel target has failed to fall keep shooting until it falls. If it
will not fall, and appears to be out of calibration the RO will
stop the shooter for that stage, and correct the problem and you
will re-shoot the stage. Poppers are calibrated with 9MM Parabellum
loads chronographed to a power factor as close as possible, but not less
than 125.
RANGE
FACILITIES
REST
ROOMS:
Are located inside the training facility along with vending machines.
You may want to pack a small lunch. BlackHawk Hydrastorm hydration
systems ,Gatorade, and energy bars are recommended.
PARKING:
Competitors may park in designated parking areas.
SPECTATORS:
Everyone must wear eye & ear protection while on the range. Climbing
on berms is not allowed. Children must be under the direct supervision
of a parent at all times.
MATCH
SPONSORS:
Display booths for the F.O.P. 3-Gun Match sponsors will be located in
safe areas around the range.
FOR
THE F.O.P. MATCH WE WILL USE THE FOLLOWING EQUIPMENT CLASSIFICATIONS:
"TACTICAL
MATCH EQUIPMENT ONLY"
Pistol
magazines are limited to 140MM. Rifle magazines are limited to 40
rounds. Shotguns are limited to 8 + 1. Bipods are OK. Only
your rifle may have one optical sight. Comps are allowed on rifles
only. Shotguns and pistols must be iron sighted only. No speed
loaders allowed for use on shotguns. Box or clip fed shotguns are
considered speed loading devices, and are not allowed. No Open
Class IPSC speed style holsters, or mag holders are allowed for pistols.
Fiber optic notch & post type sights are OK. No porting or
optics are allowed on shotguns or pistols. In addition to
your scope or red dot optic on your rifle, a JP Short Range
Tactical Sight or some other similar sighting device
for close range shooting , will be allowed on your rifle only. If you
are using iron sights only on your rifle, you are allowed to use two,
one for short range, and one for long range targets. The Paladin Scoring
System will be used for this years match. Please read
the following Paladin Scoring System for details.
Paladin
Scoring System: On
a standard IPSC Metric Paper Target, you must place 2 rounds of any
combination, inside the A, B, C, or D zone in order to get at
least 8 points on that target. An A zone hit = 5 points, a B zone hit =
4 points, a C zone hit = 4 points, and a D zone hit = 2 points.
You may fire as many rounds as necessary to get your required 8
points. For example: You will need to get 1 A zone and 1 B zone hit, or
2 B zone hits, or 1 B zone and 2 D zone hits, etc. , etc. For shotgun
targets, you only have to hit your target once to get your 8 points, (ie:
steel down, clay broken, or Newbold Target moves when hit.)
If you do not get the required 8 points on your target,(pistol,
rifle or shotgun) it will add 10 seconds to your time. No shoot hits,
+10 seconds, misses, +10 seconds, and
procedurals, +10 seconds. As you can see, this will be a TIME BASED
MATCH ONLY.
THE LEWIS SCORING SYSTEM WILL BE UTILIZED
FOR AWARDING CASH PRIZE PAYOUTS.
MATCH WINNER: $750
1st
PLACE GOLD-$400
1ST
PLACE SILVER-$300
1ST
PLACE BRONZE-$300
2ND PLACE GOLD-$250
2ND
PLACE SILVER-$200
2ND
PLACE BRONZE-$200
3RD PLACE GOLD-$150
3RD
PLACE SILVER-$100
3RD
PLACE BRONZE-$100
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